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The first game in the series, it received a strong critical reception and went on to generate multiple sequels, including the third entry in the series, which was a direct sequel to the events of this title, as well as a prequel title. Strong sales saw the game being included in the Greatest Hits and Platinum range of budget titles. A film adaptation, whose storyline was based heavily on
this game, as well as incorporating elements from many other games in the series, was released theatrically on April 21, 2006. The goal of the game is to safely guide the player character, Harry Mason, through the dilapidated town of Silent Hill in search of his lost daughter, Cheryl. A major threat to Harry's survival are the hostile creatures wandering along the streets and inside buildings, and poor visibility means that Harry will almost always be surrounded by thick fog or darkness. The player will locate a pocket-size flashlight early in the game, but the light beam only illuminates for a few feet. For this reason, sound plays a large role in Silent Hill's gameplay, as the player will often be alerted to the noises enemies make, rather than the actual sight of them.

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